Overview [ ]
A technology gives the player new features or abilities in Dungeon Overlord .
Helper Goblin says: "Technology is the second part of your quest of expansion and conquest. Without the right technologies, my lord, we will be stunted in our growth and more knowledgeable overlords may come and terrorize us! Put your warlocks to use and let us hasten to learn what there is to be learned my lord!"
Below you will find a table (that is sortable) of all of the technologies that players may research. Warlocks are the game's primary means of researching technologies. Since Research is so important, many players have a large number of Warlocks within their dungeons.
Liches can also function as a Research helper, assisting the Warlock but would not be feasible for lower level players.
Technology by Mastery [ ]
Creature Mastery [ ]
Technology Name Cost Teaches Creature Affinity
50 Enables the control of Orcs. Minion Binding
100 +1 Goblin population in all dungeons. Forced Labor
200 Grants the ability to shock creatures, decreasing happiness but increasing efficiency. Ways of Subterfuge
500 Enables the control of Thieves. Forces of the Dark Gods
1,000 Enables the control of Dark Elves and Dark Priestesses. Greater Minion Binding
2,500 Enables the control of Ogres. Lesser Command
4,000 +5 maximum creature population in all dungeons. Necromancy
6,000 Enables the control of Ghosts. Merciless Labor
10,000 Increases the effect of Forced Labor. Attunement with the Underworld
15,000 Allows the control of Imps and Succubi. Command
21,000 +5 maximum creature population in all dungeons. Greater Necromancy
28,000 Enables the control of Wraiths. Lessons of the Undying
36,000 Enables the control of Vampires. Unnatural Mending
45,000 Increases the healing rate of all creatures by 20%. Pact with the Underworld
55,000 Enables the control of Balrogs. Greater Command
66,000 +5 maximum creature population in all dungeons. Dark Sacrifice
78,000 Enables the control of Liches. Sinister Conversion
90,000 Enables the control of Death Knights. Alliance with the Underworld
105,000 Enables the control of Arch Fiends. Favor of the Dragon King
120,000 Enables the control of Dragons. Forgotten Lore: Creature Mastery
150,000 +1 maximum creature population in all dungeons. (repeatable 10 times)
Dungeon Mastery [ ]
Technology Name Cost Teaches Arcane Studies
50 Reveals new technologies for research. Mechanical Essentials
100 Enables the construction of the Workshop and the Forge. Combat Training
200 Enables the construction of the Proving Ground. Secrets of Storage
500 Enables the construction of the Elements Confine. Sentry Duty
1,000 Enables the construction of the Guard Post. Control of the Elements
2,500 Enables the construction of the Alchemist's Lab. Hellish Cooking
4,000 Increases food production by 25%. Lesser Stone Binding
6,000 Increases the maximum size of each dungeon by 25 tiles. Sanctuary of the Dark Gods
8,000 Enables the construction of the Temple. Subterfuge Construction
10,000 Increases the rearm speed of traps by 25%. No Rest for the Dead
15,000 Enables the construction of the Crypt. Dimensional Warping
21,000 Enables the construction of the Portal Room. Inescapable Confinement
28,000 Enables the construction of the Prison. Stone Binding
36,000 Provides a +25 tiles artifact which you can apply to a single dungeon of choice Principals of Battle Magic
45,000 Enables the construction of the Spellcasting Chamber. Advanced Combat Training
55,000 Enables the construction of the Arena. Rift to the Underworld
66,000 Enables the construction of the Coven. Greater Stone Binding
78,000 Provides a +25 tiles artifact which you can apply to a single dungeon of choice Master Combat Training
91,000 Increases the maximum training level of all creatures by 10. Dragonkin Requisite
105,000 Enables the construction of the Dragons' Lair. Forgotten Lore: Dungeon Mastery
120,000 Increases the maximum size of each dungeon by 5 tiles. (repeatable 10 times)
Artifact Mastery [ ]
Technology Name Cost Teaches Leather Boiling
50 Enables the crafting of Reinforced Leather Metalworking
100 Enables the crafting of Steel Ingot. Miner's Efficiency
200 Increases the mining rate of Iron, Crystal and Gold by 25%. Arcane Smithing
500 Enables the crafting of Crystite. Goblin Tailoring
1,000 Enables the crafting of Goblin Twine. Cold Water Smithing
2,500 Enables the crafting of Cold Iron Ingot. Rockcarver's Efficiency
4,500 Increases the mining rate of primal materials by 25%. Primal Stone Cutting
6,500 Enables the crafting of Ashen Stone. Basic Alchemical Reactions
8,500 Enables the crafting of Prismatic Glass. Jeweler's Efficiency
10,000 Increases the mining rate of gemstones by 25%. Heavy Forging
15,000 Enables the crafting of Dense Iron Ingot. Dwarven Forging
21,000 Enables the crafting of True Silver Ingot. Manaforging
28,000 Enables the crafting of Mana Spark. Advanced Miner's Efficiency
36,000 Increases the mining rate of Iron, Crystal and Gold by 25%. Volatile Alchemy
45,000 Enables the crafting of Explosive Grog. Goblin Engineering
55,000 Enables the crafting of Whirling Gizmos. Master Itemcraft
66,000 Enables the crafting of master level equipment. Advanced Rockcarver's Efficiency
78,000 Increases the mining rate of primal materials by 25%. Advanced Jeweler's Efficiency
91,000 Increases the mining rate of gemstones by 25%. Lost Knowledge of the Dwarven Forge
105,000 Enables the crafting of Mithril Ingot. Titan's Forging
120,000 Enables the crafting of Adamantite Ingot. Deep-Earth Delver's Efficiency
140,000 Increases rare metal mining by 25%. Legendary Itemcraft
160,000 Enables the crafting of legendary level equipment. Forgotten Lore: Artifact Mastery
200,000 Increases the mining rates of all resources by 5%. (repeatable 10 times)
Overlord Mastery [ ]
Technology Name Cost Teaches Raiding Party
50 Enables the raiding of other dungeons. Tapping into the Primal Elements
100 Enables the control of the four basic primordial elements. Underworld Control
150 Enables the control of unoccupied dungeons. Goblin Caravans
300 Increases the travel speed of goblins transferring resources by 25%. Skirmish Party
600 Increases the travel speed of surveyors by 25%. Swift Raiding Party
3,000 Increases the travel speed of raiding creatures by 10%. Geology
6,000 Enables the mining of Moonstone and Ruby. Pillage Party
10,000 Enables the pillaging of other dungeons. Unearthing of the Primal Elements
20,000 Enables the mining of Dense Basalt, Deep Ochre and Quicksilver. Swift Pillage Party
40,000 Increases the travel speed of pillaging creatures by 10%. Stonegating
70,000 Allows movement through the Regional Gate. Goblin Trade Routes
110,000 Increases the carry capacity of Goblins by 25%. Deep Earth Geology
150,000 Enables the mining of Diamonds. Overlord's Influence
200,000 Increases the experience generation of 25%. Elements of the Depths
300,000 Enables the mining of Feldspar and Shallow Mantle. Adept Stonegating
420,000 Allows movement into another continent. Magical Metal Veins
680,000 Enables the mining Mithril Ore. Abyssal Geology
900,000 Enables the mining of Heart of the Earth. Conquest Party
1,200,000 Enables the control of an occupied dungeon. Elements from the Earth's Core
1,600,000 Enables the mining of Abyssal Mantle. Mythical Metal Veins
2,000,000 Enables the mining of Adamantite Ore. Lord of the Mountain
2,400,000 Allows the claiming of the Mountain Heart. Forgotten Lore: Overlord Mastery
2,800,000 Increases all Overworld travel speed by %5. (repeatable 10 times)